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Ray Charles — bei seinem letzten Auftritt auf dem Festival International de Jazz de Montréal 2003 Ray Charles (* 23. September 1930 als Raymond Charles Robinson in Albany, Georgia; † 10. Juni 2004 in Beverly Hills, Kalifornien) war ein … Deutsch Wikipedia
Ray (optics) — Ray of light redirects here. For other uses, see Ray of light (disambiguation). In optics, a ray is an idealized narrow beam of light. Rays are used to model the propagation of light through an optical system, by dividing the real light field up… … Wikipedia
Ray transfer matrix analysis — (also known as ABCD matrix analysis) is a type of ray tracing technique used in the design of some optical systems, particularly lasers. It involves the construction of a ray transfer matrix which describes the optical system; tracing of a light… … Wikipedia
Ray Charles — Saltar a navegación, búsqueda Ray Charles Último concierto de Ray Charles, en el salón Wilfrid Pelletier de la Place des Arts durante el Festival International de Jazz de Montréal en 2003. Foto de Victor Diaz Lamich … Wikipedia Español
Without You (песня Дэвида Гетта) — «Without You» Сингл Дэ … Википедия
Ray Game Designer 2 — (also known as RGD2) is a freeware application designed for developing simple 3D computer games such as first person shooters and third person platformers without learning an advanced programming language. It was written by Emmanuel Icart of… … Wikipedia
Ray Harryhausen — at Forbidden Planet, London. Born Raymond Frederick Harryhausen June 29, 1920 (1920 06 29) (age 91) Los Angeles, California, U.S … Wikipedia
Ray Manzarek — Background information Birth name Raymond Daniel Manzarek, Jr. Born Fe … Wikipedia
Ray Douglas Bradbury — Ray Bradbury Pour les articles homonymes, voir Bradbury. Ray Bradbury Activité(s … Wikipédia en Français
Ray & Anita — Origin Amsterdam, Netherlands Genres Eurodance Hi NRG Pop Rave House Techno Soul Years active 2009 – present … Wikipedia
Ray tracing hardware — is a special purpose computer hardware design for accelerating real time ray tracing. Ray Tracing vs. Rasterization The problem of rendering 3D graphics can be conceptually presented as finding all intersections between a set of primitives… … Wikipedia